Saturday 28 November 2009

iPhone - Screen Capture


iPhone Screen Capture

The iPhone includes a handy feature to take a photo of the current screen.

To take a screen shot you need to hold down the "Home" button (at the bottom of the screen) and then hit the "power/sleep" button (at the top right hand side of the phone).

Your screen shot will then be available in the camera roll section of your photo app.

The attached photo should illustrate the process.

Saturday 21 November 2009

GeoDefense Swarm Strategy - Hard Level 10 (Crazy 88's)



iPhone

GeoDefense Swarm Strategy

Hard Level 10 - Crazy 88's

Spoiler Warning!

My approach here is to split the screen into two regions and allow the creeps to channel between the two 8's.

I start with laying out the path near the exit. It takes a bit of trial and error to work out what the minimum number of towers work.

Interestingly my highest score is with 180 waves. Using another approach I got to over 215 but the score was lower.

Well that concludes the game! Hopefully Critical Thought Games will release some additional map packs. V3 of the iPhone OS has enabled in game purchases, more games should take advantage of this (IMHO).

GeoDefense Swarm Strategy - Hard Level 9 (Revenge of the Eye)


iPhone

GeoDefense Swarm Strategy

Hard Level 9 - Revenge of the Eye

Spoiler Warning!

There are a couple of different ways to skin this cat. Start with the towers near the exit to maximise your score - you may leak a few creeps.

GeoDefense Swarm Strategy - Hard Level 8 (Slightly Buggy)



iPhone

GeoDefense Swarm Strategy

Hard Level 8 - Slightly Buggy

Spoiler Warning!

Just lay the path at alternately upgrade the missiles and thumpers.

GeoDefense Swarm Strategy - Hard Level 7 (Looking Glass)




iPhone

GeoDefense Swarm Strategy

Level 7 - Looking Glass

Spoiler Warning!!

OK this strategy allowed me to get a highscore which is number 14 in the world.

The secret is to allow an opening at the edges and don't build too many towers early.

By wave 5 you need to close the gap so you can get the creeps that are only effected by thumpers and lasers.

The pictures should be pretty self explanatory.

Of course this is probably going to destroy my top 14 ranking ...

Sunday 15 November 2009

iPhone Application - Life Goals


iPhone Application - Life Goals

It looks like Apple has accepted me (or Kintarla Pty Ltd to be precise) as a new iPhone Developer - Hurrah!

As this is my first program written in Objective C and Cocoa Touch, I'm keeping things fairly simple. The plan is to release a goal setting application before the 1st Jan 2010.

I'm finding Objective C to be quite a bit different to C#. The way that methods are handled is doing my head in but after a week or so of concentrated effort it is starting to make sense.

The Icon in the title page screen shot is a west African symbol of life transformation called SESA WO SUBAN. It means to "change or transform your character." You can learn more about these symbols at http://www.adinkra.org/htmls/graphics.htm

To get everyone in a goal setting mood for New Years, I'm collecting relevant quotes. Here are a few to get you started ...

Goal Setting Quotes

"Success is 99% failure." - Soichiro Honda

"You are never too old to set another goal or dream a new dream." - C.S. Lewis

Monday 9 November 2009

GeoDefense Swarm Strategy - Hard Level 6 (Singularity)


iPhone

GeoDefense Swarm Strategy

Hard Level 6 - Singularity

Spoiler Warning!

There are a few different ways to complete this level.

Start off by channelling the creeps by placing the rocket towers near the entries.

You can then start building towers around the singularity. You need to build fast but once you get here it is pretty much all over.

Happy Swarming...

GeoDefense Swarm Strategy - Hard Level 5 (Thump This!)

iPhone

GeoDefense Swarm Strategy

Hard Level 5 - Thump This!

Spoiler Warning ...

Another fairly straight forward level, although difficult to get a high score.